Procedural ambient animations for websites — every one a single self-contained HTML file, all motion computed on the GPU. Click a card for the full-screen version; each responds subtly to the pointer.
Noise-displaced translucent curtains over a starfield
180k particles in a curl-noise flow field — closed-form, zero CPU
Flowing fabric with shader-derived normals and iridescent sheen
14k instanced columns riding travelling waves, ripples on hover
220k stars with differential rotation and twinkle, all in the vertex shader
A self-administering data archive — 45k blips, layered choreography, fake DoF